Code That Lasts: Mastering Software Design Principles (with Golang)
Have you ever looked at code you wrote six months ago and thought: "Who wrote this monster?"? In software engineering, writing code that a machine understands is the easy part.

Have you ever looked at code you wrote six months ago and thought: "Who wrote this monster?"? In software engineering, writing code that a machine understands is the easy part.

Have you ever looked at code you wrote six months ago and thought: "Who wrote this monster?"?
Symptom of violation: 300-line functions, multiple nested loops, variables with cryptic names (x, val, data2).
In software engineering, writing code that a machine understands is the easy part.
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Have you ever looked at code you wrote six months ago and thought: "Who wrote this monster?"? In software engineering, writing code that a machine understands is the easy part. The real challenge is writing code that other humans (including your future self) can understand, maintain, and scale.
99% of the time, those cases never arrive, and we are left with dead, abstract code that only causes confusion. Implement things when you actually need them, never when you just foresee needing them.
This is exactly where Software Design Principles come into play. Keep It Simple, Stupid Complexity is the enemy of maintainability. You Aren't Gonna Need It Developers are often frustrated fortune tellers.
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