Should I design for humans or machines?
Rethinking UX as we start designing for agents and automation "User" has traditionally meant one thing: a person. The user is someone who navigates an interface, scans text/visuals, and makes decisions.

Rethinking UX as we start designing for agents and automation "User" has traditionally meant one thing: a person. The user is someone who navigates an interface, scans text/visuals, and makes decisions.

Rethinking UX as we start designing for agents and automation "User" has traditionally meant one thing: a person.
The user is someone who navigates an interface, scans text/visuals, and makes decisions.
UX/UI has always been about "reducing friction" between humans and the products they use.
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Rethinking UX as we start designing for agents and automation "User" has traditionally meant one thing: a person. The user is someone who navigates an interface, scans text/visuals, and makes decisions. UX/UI has always been about "reducing friction" between humans and the products they use.
So if UX has always been about designing for people and human understanding, what does it mean to also design for machines and their interpretation? Human-centered design doesn't suit machine constraints Human-centered design has been built around the idea that design should adapt to the way people think…not the way a system is structured.
UX and the design process are heavily evolving. I'm left asking, "Are the guidelines explicit and structured enough?
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