What makes a game ready for an entertainment IP?
For many people, an IP collaboration starts with a question: "Which franchise should we work with?" In my experience, that's actually one of the last questions you should ask.

For many people, an IP collaboration starts with a question: "Which franchise should we work with?" In my experience, that's actually one of the last questions you should ask.

For many people, an IP collaboration starts with a question: "Which franchise should we work with?" In my experience, that's actually one of the last questions you should ask.
The first one is much more important: "Is the game ready?"...
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For many people, an IP collaboration starts with a question: "Which franchise should we work with?" In my experience, that's actually one of the last questions you should ask. The first one is much more important: "Is the game ready?"...
The first one is much more important: "Is the game ready?"...
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