Gamespot iconGamespotSep 3, 2026 ~1 min source read

D&D Says Universes Beyond Is Designed To Bring In New Players, Not Push Out Existing Fans

Universes Beyond has been a major hit for Wizards of the Coast (WotC), as drawing outside intellectual properties like Final Fantasy into Magic: Dungeons & Dragons has brought new audiences to those tabletop experiences.

D&D Says Universes Beyond Is Designed To Bring In New Players, Not Push Out Existing Fans

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Universes Beyond has been a major hit for Wizards of the Coast (WotC), as drawing outside intellectual properties like Final Fantasy into Magic:

Dungeons & Dragons has brought new audiences to those tabletop experiences.

There is some concern amongst the fandom that Universes Beyond could delay or replace original core D&D rulebooks and campaigns, but WotC says that the classic side of the franchise is still its top priority.

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Universes Beyond has been a major hit for Wizards of the Coast (WotC), as drawing outside intellectual properties like Final Fantasy into Magic: Dungeons & Dragons has brought new audiences to those tabletop experiences. There is some concern amongst the fandom that Universes Beyond could delay or replace original core D&D rulebooks and campaigns, but WotC says that the classic side of the franchise is still its top priority.

How it works

  • "A lot of the goal for it on our side was those new audiences," head of Dungeons & Dragons Dan Ayoub said to GameSpot's Jessica Cogswell at Gen Con.
  • "There is certainly the fandom of, 'Oh cool, I want to play in Azeroth.' There is absolutely that layer.
  • A lot of things we want to do—and one thing that I am really passionate about—is bringing new players in.
  • It's not like it's a vital part of the game that you have to buy to keep up with the meta.

Details worth keeping

What about the core games that serve as a foundation for Universes Beyond? Role-playing games have been a huge part of my life, to my benefit. If you're not a fan of seeing Doctor Who or Warhammer 40,000 in Magic:

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