Uploadvr iconUploadvrSep 8, 2026 ~8 min source read

Meta renames Remote Desktop to Virtual Display, adds input forwarding and Mac parity

Meta’s Virtual Display on Quest headsets gained a new name and cross-platform features: a Mac quick-connect, matching display formats, controller and keyboard input forwarding on Windows and macOS, and HDMI capture folded into the same app as part of Horizon OS 2.7.

Quest's Meta Virtual Display Got A New Name, Input Forwarding & Mac Parity

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Remote Desktop is now Virtual Display and is bundled into Horizon OS 2.7 across Quest headsets.

Mac users get the same quick-connect prompt and display formats (Portrait, Compact, Wide, Ultrawide) that Windows had.

Input forwarding (controller, keyboard, mouse) now works on both Windows and macOS inside Virtual Display, with behavior depending on where peripherals are paired.

# What changed Meta updated its Remote Desktop feature: it's now called Virtual Display and ships with Horizon OS 2.7. The change isn't just a rename. The app now supports Windows and macOS with parity for core features, adds input forwarding so Quest-side inputs can control the remote computer, and absorbs HDMI Link functionality for external capture devices.

# Quick-connect appears on Mac Quest will now show a floating "Connect to view in headset" button over a physical Mac when you look at it in passthrough, letting you start a Virtual Display session without opening the desktop app first. That quick-connect interaction had been available on Windows 11 since 2024 and is now appearing on macOS machines the author tested.

  • The author tested on an M2 MacBook Air and observed the quick-connect prompt and full display options.
  • A 2017 MacBook Pro (Intel Core i5) running Ventura worked with Virtual Display but did not show the quick-connect prompt, indicating feature availability may vary by Mac model.

# Same display formats on macOS and Windows Once connected, the macOS client offers the same display formats Meta implemented for Windows: Portrait, Compact, Wide, and Ultrawide. You can also choose larger text, Default, or More space to control how much of your desktop fits inside the virtual screen. Lighting in Ultrawide mode is adjustable.

# Input forwarding: one-way viewing is over Virtual Display previously functioned mainly as a way to view a computer inside the headset. Input forwarding changes that. On both Windows and Mac, Quest controller input can now move the cursor and interact with the remote OS. Keyboard and mouse forwarding behavior depends on where the peripherals are connected:

  • If a keyboard and mouse are paired directly to Quest, those peripherals can control both the remote desktop and Horizon OS.
  • If the keyboard, mouse, or trackpad remain connected only to the computer, they control only the remote desktop inside Virtual Display and do not affect the headset UI.

On macOS the Virtual Display client requests Accessibility permission with the description that it allows you to "use your keyboard and track your cursor in your headset," which aligns with enabling input forwarding within the remote session.

# HDMI Link integrated into Virtual Display Horizon OS 2.7 folded Meta Quest HDMI Link into Virtual Display. With a compatible HDMI-to-USB-C capture solution, consoles, handhelds, and phones can be shown on a large virtual screen inside Quest. Meta intends to phase out the standalone HDMI Link app and deliver HDMI capture through Virtual Display instead.

# Practical implications for users

  • Mac users who want to use Quest as a remote monitor will now see a similar, more streamlined experience to what Windows users had.
  • Pairing input devices to the headset gives the most flexible control across headset and remote desktop environments.
  • Consolidation of HDMI Link into Virtual Display simplifies how external devices are displayed inside Quest but requires a compatible capture solution.

# Bottom line

More context around this story.

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