Gamedeveloper iconGamedeveloperSep 10, 2026

'Ship a good game, learn from it, and build from there:' Lessons from going indie after a decade at id Software

We sit down with Doom Eternal art director Tony Garza and fellow id alum Richard O'Neal to hear about their journey into the world of indie development through Turnkey Games.

'Ship a good game, learn from it, and build from there:' Lessons from going indie after a decade at id Software

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We sit down with Doom Eternal art director Tony Garza and fellow id alum Richard O'Neal to hear about their journey into the world of indie development through Turnkey Games.

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We sit down with Doom Eternal art director Tony Garza and fellow id alum Richard O'Neal to hear about their journey into the world of indie development through Turnkey Games.

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