Animenewsnetwork iconAnimenewsnetworkSep 11, 2026 ~8 min source read

This Week in Games: Sony’s State of Play and Nintendo’s Double Directs

A roundup of the week’s showcases and hands-on impressions: what landed, what disappointed, and what the events suggest about Sony’s strategy and Nintendo’s momentum.

This Week in Games - Catching Up with Sony and Nintendo

Share this story

Send the public story page.

Useful takeaways from this story.

Sony’s State of Play produced announcements but reinforced complaints about an all-digital future and a narrow audience appetite on PlayStation.

Nintendo ran two Direct streams in one week, continuing strong visibility for its franchises and new reveals.

Final Fantasy Resonance demo is substantial and fun, but the Switch 1 to Switch 2 upgrade path and the Switch 2 Game Key Card format drew criticism.

# Week Overview This week brought two major platform showcases and a playable demo that's already generating conversation. Sony's State of Play aired with a mixed reception: fresh content, but ongoing frustration about PlayStation's direction. Nintendo delivered two Direct presentations, maintaining steady public attention on its franchises. Square Enix released a sizeable Final Fantasy Resonance demo that many players are spending hours with, though it has some platform-related issues.

# What happened at Sony's State of Play

Despite the new reveals, the community response focused on two recurring problems: Sony's continued push toward an all-digital future and the perception that PlayStation's current audience is resistant to anything outside a narrow idea of "AAA" titles. The company split State of Play into two streams—one centered on Japanese games and another for the broader slate—but that move was read by some as partitioning off Japanese-focused content rather than reintegrating it.

Sony also previewed a LEGO PlayStation set modeled on the 1994 original PlayStation. The set includes two hidden dioramas referencing classic titles like Gran Turismo and Ape Escape, though the hardware design reflects the pre-analog controller era.

# Nintendo's week: two Directs Nintendo ran two Direct streams within days. The company used the presentations to highlight remakes, updates, and franchise expansions that keep its audience engaged. The multiple Directs underline Nintendo's ongoing strategy of frequent, direct-to-consumer updates rather than one big seasonal show.

# Final Fantasy Resonance hands-on

# How the week fits together Taken together, the week highlights a few ongoing trends:

  • Platform holders keep leaning on different presentation styles: Sony with segmented State of Play streams, Nintendo with repeated Directs.
  • PlayStation's messaging and business choices (digital-first strategy, limited first-party breadth) are still provoking pushback among parts of its audience.
  • Third-party demos and releases remain important for player engagement, though platform-specific distribution and upgrade decisions can sour goodwill.

# Quick takeaways for players

  • Expect more segmented Sony streams: some content may be separated by region or audience focus rather than centralized.

# Bottom line This week delivered content and playable demos, but also sharpened ongoing conversations about distribution choices and audience expectations. There's reason to be curious about upcoming releases, yet platform strategy and upgrade mechanics are influencing how players feel about buying into new titles.

More context around this story.

Something for the Weekend – 12/09/26
Thesixthaxis iconThesixthaxisSep 12, 2026

Something for the Weekend – 12/09/26

It was the week of the great switcheroo. Nintendo had not one, but two Direct streams, with millions tuning in to see the reveal of the Ocarina of Time remake and then ponder how they truly felt about the new art direction, but then came the barmy news that PlayStation was ditching Hideo Kojima’s next stealth action ga

Something for the Weekend – 05/09/26
Thesixthaxis iconThesixthaxisSep 5, 2026

Something for the Weekend – 05/09/26

What, if any, of the big action games of the week are you picking up? The Blood of Dawnwalker has that Witcher-esque open world promise, Onimusha: Way of the Sword is reviving the series with a more modern style, there’s still Resonance: A Plague Tale Legacy from last week (which somehow already feels like a long time

Something for the Weekend – 19/09/26
Thesixthaxis iconThesixthaxisSep 19, 2026

Something for the Weekend – 19/09/26

This month has been racing along with so many big games launching and barely enough time for even the most gluttonous of gamers to try them all out. It will be a little while before the dust settles for all these GTA avoiders, before we see the winners and the losers, but hopefully there’s more of the former than the l

Loading more related stories...

Keep reading in the app

Open the app view to save this story, compare related coverage, and continue from the same source.

Open in app