# Overview
# Quick workflow
- 1Prepare and simplify the AI artwork in Illustrator.
- 1Assign stitch types (satin, fill, running) and set stitch parameters (density, underlay, pull compensation).
- 2Sequence the stitching, manage jumps and trims, and run simulations.
- 3Test stitch on the target fabric and make corrections.
- 4Export the final DST.
# Why you can't just save AI as DST
# Practical preparation steps in Illustrator
- Remove backgrounds, hidden objects, and duplicate paths.
- Convert live text to outlines so fonts don't cause missing-character problems.
- Simplify complex shapes and remove effects that can't translate to thread (complex transparencies, smooth gradients).
# Importing into digitizing software
# Assigning stitch types and parameters
- Satin stitches: borders, lettering, narrow shapes.
- Fill stitches: larger filled areas needing coverage.
- Running stitches: outlines, fine details.
Set stitch density, stitch direction, and underlay appropriate to fabric and design size. Apply pull compensation if stitching large satins or dense fills. Plan stitch angles and sequencing to avoid thread breaks, excessive trims, and fabric distortion.
# Sequencing, trims, and simulation Plan the stitch order to reduce jumps and unnecessary trims. Use jump stitches strategically and add trims where color changes require it. Run the design through the digitizer's stitch simulation to check for gaps, overlaps, or problem areas before exporting.
# Testing and exporting Where possible, test stitch the design on the actual fabric and stabilizer. Make iterative fixes in the digitizer—adjust densities, underlay, or sequencing—until the test sew looks and behaves correctly. When satisfied, export the design as a DST file for machines that accept DST.
# Practical pitfalls to avoid
- Leaving tiny details that won't stitch.
- Relying on automatic conversion that treats every vector path the same.
- Skipping physical test stitches before final export.
# Final point