Rpgsite iconRpgsiteSep 22, 2026 ~2 min source read

Microsoft moves Obsidian under Bethesda amid Xbox restructuring and layoffs

As part of a wider Xbox reset announced Sept. 22, 2026, Microsoft is reshuffling studio reporting lines and cutting roles. Obsidian will now report to Bethesda while continuing its current projects, including a new Fallout collaboration.

Obsidian is now under Bethesda as a part of Microsoft's new round of Xbox restructuring and layoffs

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Obsidian will move under Bethesda and will keep working on existing projects, including Grounded and a new Fallout collaboration with Bethesda Game Studios.

Xbox announced 268 eliminated roles across Halo Studios, other first-party teams, and central XGS functions as part of the same restructuring.

Several studio divestitures and transitions were confirmed: Compulsion and Double Fine returned to management, Undead Labs transitioned to a new publisher, while deals for Ninja Theory fell through and Arkane remains under consultation.

# What happened

On September 22, 2026, Xbox leadership sent a global message outlining the next phase of a previously announced reset. The announcement combines staff reductions with a reorganization of first-party studios. One of the headline changes is that Obsidian Entertainment will now be part of Bethesda.

The memo states the restructure aims to operate fewer business units, align groups that already work closely together, and concentrate publishing expertise.

# The concrete moves

  • Obsidian will expand Bethesda's remit. Obsidian will continue its current projects, including Grounded, and will work on a new Fallout title in collaboration with Bethesda Game Studios.
  • Activision will take on World's Edge and Rare, and will develop the next Halo title through a separate, purpose-built team. A small Halo Studios team will continue supporting live Halo games.
  • King will add Microsoft Casual Games to its remit, combining two global casual game operations.
  • Playground and Turn 10 will merge into a single studio focused on Forza and Fable.

# Layoffs and numbers

The announcement confirmed 268 eliminated roles across Halo Studios, other first-party teams, and the XGS management and central functions layer. The message framed these actions as completing roughly three-quarters of the previously announced restructuring that began earlier in the year.

# Studio divestitures and transitions

  • Compulsion and Double Fine returned to management in August with their IP, back catalogs, and runway funding.
  • Two separate agreements for Ninja Theory did not complete. Xbox will begin consultation with employees about a proposed closure while continuing to explore alternatives.
  • Consultation with Arkane is ongoing and expected to continue through the end of the year.

# Leadership messaging and next steps

The memo stressed support for affected employees and said leadership will spend time with studios over the following week. An all-Xbox town hall is scheduled for October 6 to review progress and discuss the upcoming lineup.

Matt Booty's memo framed the restructure as a consolidation of publishing and development responsibilities to strengthen franchises and streamline operations. The message references prior studio divestitures that were part of the same reset.

# What this means for Obsidian and its projects

Obsidian will report to Bethesda's leadership and remain on its current slate of work. The announcement explicitly mentions Grounded and a new Fallout project that Obsidian is developing with Bethesda Game Studios. No changes to those active projects were detailed beyond the reporting-line shift.

# Immediate implications for Xbox's first-party strategy

The company is also pursuing divestitures and publisher transitions for other studios rather than keeping every studio in-house.

# Timeline and public events

The reorganization announcement arrived Sept. 22, 2026. Leadership set an October 6 all-Xbox town hall to discuss progress and the roadmap for the upcoming game lineup.

More context around this story.

Bethesda say new underlings Obsidian will retain their "distinct" creative identity, despite no longer being as free to work on their own creatively distinct series
Rockpapershotgun iconRockpapershotgunSep 24, 2026

Bethesda say new underlings Obsidian will retain their "distinct" creative identity, despite no longer being as free to work on their own creatively distinct series

Obsidian will remain a "distinct" Obsidian with their own "creative identity and strengths", despite no longer operating independently of fellow Xbox-owned RPG makers Bethesda. That's according to Jill Braff, president of Bethesda and Microsoft's casual games division, in a memo sent to staff at the former following th

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