Pocketgamer iconPocketgamerSep 24, 2026

"We were born out of the restructuring of an animation company and we always believed in the power of storytelling"

Today, the Cape Town-based studio has developed more than 80 impact games spanning education, entrepreneurship, financial literacy and social change.

"We were born out of the restructuring of an animation company and we always believed in the power of storytelling"

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Today, the Cape Town-based studio has developed more than 80 impact games spanning education, entrepreneurship, financial literacy and social change.

While the company says the business remains challenging, CEO Glenn Gillis believes the case for impact gaming has become clear, with Sea Monster now "mostly swimming with the tide" as more organisations...

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Today, the Cape Town-based studio has developed more than 80 impact games spanning education, entrepreneurship, financial literacy and social change. While the company says the business remains challenging, CEO Glenn Gillis believes the case for impact gaming has become clear, with Sea Monster now "mostly swimming with the tide" as more organisations recognise the role games can play beyond entertainment.

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While the company says the business remains challenging, CEO Glenn Gillis believes the case for impact gaming has become clear, with Sea Monster now "mostly swimming with the tide" as more organisations recognise the role games can play beyond entertainment.

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