Rockpapershotgun iconRockpapershotgunSep 29, 2026

"A quite beautiful compromise": The LEGO Skylines devs did consider brick by brick building, but decided it was too much fuss for players

Skylines 2 and Surviving the Aftermath developers Iceflake Studios, published by Paradox Interactive. I've played an hour or so of a preview build, just long enough to devise a circular highway of coffee shops, glass-fronted houses, unaccountably cheerful farms, and playgrounds poking up haphazardly like fungus.

"A quite beautiful compromise": The LEGO Skylines devs did consider brick by brick building, but decided it was too much fuss for players

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Skylines 2 and Surviving the Aftermath developers Iceflake Studios, published by Paradox Interactive.

I've played an hour or so of a preview build, just long enough to devise a circular highway of coffee shops, glass-fronted houses, unaccountably cheerful farms, and playgrounds poking up haphazardly like...

There's a park in the middle that can't work out which century it's in, with an ornamental fountain every ten paces to baffle the casual stroller.

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Skylines 2 and Surviving the Aftermath developers Iceflake Studios, published by Paradox Interactive. I've played an hour or so of a preview build, just long enough to devise a circular highway of coffee shops, glass-fronted houses, unaccountably cheerful farms, and playgrounds poking up haphazardly like fungus. There's a park in the middle that can't work out which century it's in, with an ornamental fountain every ten paces to baffle the casual stroller.

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