Modemworld iconModemworldSep 29, 2026 ~4 min source read

SUG meeting (Sep 29, 2026) — Nectarine network issue, game_control progress, region-crossing testing delayed

Notes from the Simulator User Group meeting summarising the Nectarine deployment problem at the network layer, status of game_control and viewer plans, continued Lua compatibility work, region-crossing test plans, and in-world object-grab discussion.

2026 week #40: SUG meeting summary

Share this story

Send the public story page.

Useful takeaways from this story.

These notes form a summary of the items discussed, and are not intended to be a full transcript.

A video of the meeting by Pantera is embedded at the end of this summary – my thanks to her for providing it.

They are more brainstorming / general discussion sessions.

# Meeting snapshot Tuesday, September 29, 2026. This brief consolidates the technical points covered in the session and the immediate follow-ups engineers are pursuing.

Nectarine deployment and network issue

ObjectUpdate UDP messages. The bug can affect viewers, including the 26.4 viewer. Reproducing the issue reliably has been difficult, which has slowed finalising a fix. At the time of the meeting, a decision on the best fix route was pending and a candidate fix was likely to reach RC channels on September 30.

  • Release timing for Nectarine depends on QA results once the fix is in an RC.
  • Effort diverted to this network issue has delayed other planned testing and deployments.

Viewer and game_control status

Leviathan reported approval to include game_control in the 26.5 viewer, expected to be the last viewer release of 2026 once it surfaces. The game_control code still needs merging into the 26.5 branch. Game_control enables standard game controller use in Second Life: avatar movement, camera control, vehicles, and similar functions. It does not extend to advanced features like virtual keyboards or full LSL control for complex controller inputs.

Related UX items Leviathan is considering:

  • Hiding the mouse cursor and disabling hovertips while using flycam with a controller.
  • Adding a sub-tab to viewer preferences for future game_control toggles/options.

A fix for viewer-side problems tied to the Nectarine ObjectUpdate messages (affecting 26.4) is also on the work list.

Simulator stability and scripting

Rider Linden is back on-call and looking into a couple of simulator crashers reported recently. Harold Linden (Lua) is focused on backwards compatibility with script serialization, aiming to prevent breaking rolls when future Lua updates deploy. The work intends to reduce the chance that a scripting update will break existing scripts on regions.

Region-crossing testing and security proposal

Engineering is assembling a selection of regions specifically for region-crossing tests, likely delivered as a Snack RC channel (a mini set of regions for focused testing). That effort has been delayed while the Nectarine network issue remains the priority.

Pepper Linden has a proposal to patch region-crossing code to remove an avenue for a performance exploit caused by misbehaving clients. That proposal is part of the region-crossing conversation and is intended to reduce server-side risks when testing or deploying crossing improvements.

In-world interaction discussion

Next meetings

Leviathan Office Hour: Tuesday, October 6, 2026. Formal SUG meeting: Tuesday, October 13, 2026.

More context around this story.

2026 week #38: SUG meeting summary
Modemworld iconModemworldSep 16, 2026

2026 week #38: SUG meeting summary

The following notes were taken from the Tuesday, September 15, 2026 Simulator User Group (SUG) meeting. These notes form a summary of the items discussed, and are not intended to be a full transcript. A video of the meeting by Pantera is embedded at the end of this summary – my thanks to her for … Continue reading 2026

Modemworld iconModemworldSep 4, 2026

2026 week #36: SL Open Source UG Summary

The following notes were taken from: My chat log of the Open-Source User Group (OSUG) meeting held on Friday, September 4, 2026. The video of the meeting, recorded by Pantera and embedded at the end of this article. My thanks to her for providing it. Table of Contents Meeting Purpose Official Viewer Status Viewer Notes

2026 week #38: SL Open Source UG Summary
Modemworld iconModemworldSep 19, 2026

2026 week #38: SL Open Source UG Summary

The following notes were taken from: My chat log of the Open-Source User Group (OSUG) meeting held on Friday, September 18, 2026. The video of the meeting, recorded by Pantera and embedded at the end of this article. My thanks to her for providing it. Table of Contents Meeting Purpose Official Viewer Status Viewer Note

2026 week #39: SUG Leviathan Hour
Modemworld iconModemworldSep 22, 2026

2026 week #39: SUG Leviathan Hour

The following notes were taken from the Tuesday, September 23, 2026 Simulator User Group (SUG) meeting. These notes form a summary of the items discussed, and are not intended to be a full transcript. A video of the meeting by Pantera is embedded at the end of this summary – my thanks to her for … Continue reading 2026

2026 week #37: SL CCUG meeting summary
Modemworld iconModemworldSep 12, 2026

2026 week #37: SL CCUG meeting summary

The following notes were taken from: My chat log and audio recording of the Content Creation User Group (CCUG) meeting of Thursday, September 10, 2026. Please note that this is not a full transcript of the meeting but a summary of key topics. Table of Contents Meeting Purpose Official Viewer Status General Viewer Notes

Loading more related stories...

Keep reading in the app

Open the app view to save this story, compare related coverage, and continue from the same source.

Open in app